var Sound = (function (audiojs) {
	function Module() {
		var me = this;
		me.soundHandle = null;
	}

	Module.prototype.init = function () {
		var me = this;
		audiojs.events.ready(function () {
			var a = audiojs.createAll();
			me.soundHandle = a[0];
		});
	};

	Module.prototype.play = function (src) {
		var me = this;
		me.soundHandle.load(src);
		me.soundHandle.play();
	};
	return Module;
})(audiojs);